JavaScript is disabled. Nothing about it was really bad (except the voice acting), but it felt half-baked. It's exactly 7 years ago when I played this game. So intelligent das Konzept, so enttäuschend die Umsetzung: Ich will gar nicht über die altbackene Grafik und die dezent ungenaue Steuerung meckern - das könnte ich ja noch verschmerzen. I'm also something of an amateur retro collector. ニンテンドー ゲームキューブ Nintendō Gēmukyūbu, kurz GCN) ist eine Videospielkonsole von Nintendo. Geist at IGN: walkthroughs, items, maps, video tips, and strategies GameCube - The #1 source for video game textures on the internet! Weitere Informationen finden Sie Someone who has Geist must look for his now. You know where they brainwash souls and spirits. Pinky. When you’re in spirit mode the game controls nearly the same as the shooting segments, except you won’t be able to carry a weapon and you can hover a few feet off the ground. You must log in or register to reply here. Also, you can’t escape the unstable frame rate present throughout the campaign. Die Story pendelt sich auf einem unterhaltsamen Niveau ein, kann aufgrund ihrer Vorhersehbarkeit jedoch keine Dramatik aufbauen. Ihre Zustimmung können Sie jederzeit widerrufen. I hate it so much. There are three different modes: Possession Deathmatch, Capture the Host and Hunt. awesome...wait a minute is that Metroid Other M under there? Can argue with the score but personally I would give it a 7. i know a geist sequel for the wii U is highly unlikely, but if it were to happen & fix the flaws that dogged this game, i'd be more than happy to get my hands on it. Als eingefleischter Fan aller Ego-Shooter war mein erster Eindruck eher enttäuscht. To advance, you’ll have to possess the personnel throughout the facility, but before you can do so you’ll need to do some serious damage to them…psychologically. I remember playing it on my cousins Cube,and I thought it was a pretty decent game,at the time. I've been gaming off and on since I was about three, starting with Star Raiders on the Atari 800 computer. Yep, they may not produce Top A quality products all the time and have to make do with porting licensed franchises into Nintendo consoles, but they honestly try and do have great original ideas on their IPs. You’ll then haunt the gloomy halls of the facility as you attempt to recover your human form and uncover the secrets of the Volks Corporation. Call us cynics, but we can't help but feel that developers too often take the paint by numbers approach to videogame design. I remember liking this game, but thinking it was short as hell and I was left wanting more. Ego-Shooter gehören seit Jahren zu den beliebtesten Spielgenres. It can be a little linear, but not so much that it isn't fun. The graphics in Geist, for the most part, hold their own. Die innovative Seelenwanderung und taktische Bosskämpfe stehen auf der einen, die wirklich schwachen Shootereinlagen sowie die Offensichtlichkeit der Rätsel auf der anderen Seite. Geist handled the "possession by a ghost" concept better than Omikron, but the game itself was just okay. Not likely, but definitely possible. Sure, you could possess creatures and scare people and all that, but it mostly is just a process of scaring and possessing in some order to get from point A to point B. I remember a shower scene but don't remember it having any explicit nudity. Das muss innovativ sein, das muss neu sein, es muss einfach gut sein. We must find out. The first is your typical deathmatch fare with the inclusion of the possession feature. The final problem? The game was awesome until the big desert shoot out scene and the shooting gallery. For example, all of the textures in the game are topnotch. Fun, original and edgy, Geist is an action-packed ghost story that attempts go well beyond the usual shoot-um-up fare. Geist (stylized as geist) is a first-person shooter action-adventure video game for the Nintendo GameCube, released on August 15, 2005, in North America; on October 7, 2005, in Europe; and on November 3, 2005, in Australia.. A prototype of the game was developed by n-Space, who approached Nintendo to be the game's publisher. It’s a rare blend of bullet-fueled action and puzzle-solving that involves spiritual possessions of souls and objects. If you like adventure games and shooters, you simply must give Geist a try. Super Smash Bros. Melee. BTW: Another great game on the Gamecube that needs more attention is "Second Sight". With normal graphics, background music that tends to be forgotten, and low replay-ability, Geist is better off on the store shelves than in your Gamecube, at least until it hits the bargain bins. It’s not clear if these blemishes should be blamed on the game engine, the technical limitations of the GameCube or if they were simply overlooked by the developer. Certainly Geist isn't perfect as I suggested, but it is entertaining and will at least require 8-10 hours on first run through. Evidently I'm not good at reading this morning. By now, the first-person shooter is probably the single-most-played-out style of gaming around. Er gehört zur selben Konsolengeneration wie die Sega Dreamcast, die Sony PlayStation 2 und die Microsoft Xbox. They are just kind of there. That makes a seam down the middle and it kind of resembles something graphic. I played Geist twice from beginning to end and can't remember any scene where there was a woman showing anything. (But without the possessing.). I have a feeling that this was probably an unintended texture overlap or something. I had fun with it. Vielfach sind die Endprodukte Schnellschüsse, die mit althergebrachten Formeln die Kasse füllen sollen. These arenas are littered with stationary guards that you’ll need to possess in order to eliminate your foes. And I have payed the full price for it (57,98 Euro). The only other GCN game where I have seen this is Batman Begins. 007_-_nightfire.zip 2002_fifa_world_cup_korea_japan.zip 1080_avalanche.zip 4x4_evo_2.zip 18_wheeler_-_american_pro_trucker.zip 007_-_agent_under_fire_(v1.01).zip It’s the limited polygons in the character models and some fuzzy textures that are an eyesore. Multi-system owners who have access to better shooters should probably stay away. How well the game mechanics work and the game plays. The story starts when you as John Raimi are being called to France to dismantle the Volk Corporation who are doing strange scientific experiments that cannot bear to see the daylight. angezeigtem Inhalt und Anzeigen, sowie der Messung ihrer Performance. 10 comments. I expect more from a Nintendo-published title, and so should you. It’s been several years since Nintendo announced their partnership with You can also add bots to the equation if you’re looking for a heavily populated battlefield, or simply looking to play solo. Usually, once you get used to the controls, it's no longer an issue. share. It perfectly creates an atmosphere of threat, fear, evil and the supernatural. Paper Mario: The Thousand Year Door. I liked it a lot. If you’ve ever dreamt about having the power to be invisible and scaring the living daylights out of unsuspecting victims, then Geist is able to provide enough hauntingly memorable moments to recommend a visit to the Volks Corporation - just expect quite a few frustrations along the way. Found my copy. zur Produkt­entwicklung und -optimierung verwendet werden. Then to make things worst is the final enemy which is just you pushing the button at the right moment floating around in the middle of nothingness. Instead, it uses more stealth and manipulation to achieve goals and only a moderate level of firefights. No red herrings. Since then I've focused mostly on the PC and Nintendo scenes but I also play regularly on Sony and Microsoft consoles. Plus encore, il est le seul FPS exclusif à cette console (si l'on excepte les Metroïd Prime, qui tiennent plus du FPPS, ou First Person Platform Shooter) et l'effort vaut la peine d'être récompensé. Der Zustimmungs-Dialog konnte nicht korrekt geladen werden, It's okay, but certainly one of, if not THE worst first-party game on the Gamecube. There are many technical problems and a slight unbalance between the two play mechanics, but the originality infused to the story and adventure elements is almost captivating enough to see through those issues. Probably more than you can count on two hands. Um die Webseite zu verbessern und maß­geschneiderte Werbung anzubieten, I'd give this underrated gem an 8.5 or a 9. You’ll even have the opportunity to possess animals such as dogs, bats and rats to gain access to areas which are restricted when in human form. If you're aching for a FPS that's different from everything else out there, Geist might fit your bill. The quality of the game's intelligence, usually for the behavior of opponents. And while stellar shooters are thin on the ground for the GameCube there are still better titles in the genre available, like Metroid Prime: Echoes or TimeSplitters 3. The shooter portions of Geist aren't all that special, but there's a lot more to this game than meets the eye. Deshalb darf man schon enttäuscht sein, dass man hier einen fast gewöhnlichen Shooter bekommt, der sich die Innovationen durch zu große Linearität selbst zunichte macht.